Download seacraft guardian of atlantic for pc.
If you are struggling with battles, then you should first focus on your existing quest so you can improve your military power until you can take on your foes. As an added incentive, you also get a lot of rewards for each quest you complete!
Seacraft: Guardian of Atlantic gives you the option to attack cargo ships if you want additional resources. You will have to work for it, though. The cargo ships are equipped to defend themselves so make sure you only target those that you can actually take down.
If you take damage during battle, you can send your fleet home to queue up the repairs. Make sure at least one of your ships makes it back to base so you can revive all of them with no problems. If you let your entire fleet get wiped out, you will lose all your ships permanently and will have to rebuild from scratch.
Building structures, researching new technology, and making ship parts all take time. That is why you should always make sure your production facilities have something queued up.
The ships you create do not automatically use the latest technology. You have to make sure you select any new technology you unlock. Keep in mind that your existing ships will continue to use the technology they were created with. Also, make sure you pay attention to the details of each new technology.
Sometimes, new tech will give you boosts in a certain area but will also reduce your stats in another. Weigh the pros and cons before you switch over to the new technology.
I need some testing, older version reverse compatibility checking, maybe few new screenshots and it will be ready for production update soon. Progress is slow and painful as usual. After 10 years in development I still underestimate work involved. I will never learn. Anyway, game action now entirely on UDP, with twice the frequency and with no cursed TCP blocking all users should feel improvement.
I hope. Also, maps are done! All live players are shown in their colors as well as recent events such as shipwrecks and towns destroyed, with hints if from own empire. And all towns in their colors. So getting there. Also, due to great interest from a fan, there will be bunch new ships, Arab and Asian town models, including brand new towers, and one swimming whale!
But first onto device migration and speed control… Targeting early March, but by now you are all very well aware of my estimation skills…. So what am I doing lately? First and foremost, network issues are being addressed.
From lessons learned, networking is being redone, which should boost responsiveness and connection quality significantly globally. Second, map will include zoom, nearby human players and recent action events.
Thirdly, more ships. Thanks to incredible feedback from some, at least 5 new ship classes are coming into play. Fourth, players will be able to invest gold in town defence and build shooting towers. Such cities are not likely to be conquered by one player alone. Other small changes will include sail speed, account sync on multiple devices, moniker changes, some help and ofc.
Oh yes, and some mythical islands may also appear from time to time.
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